Tuesday, May 24, 2016
Saturday, May 21, 2016
Thursday, May 12, 2016
Bounce Over Spherical Surface
#code
from visual import * from random import uniform display(center=(0,2,0),background=(1,1,1), autoscale=False, range=7.5, width=600, height=600, forward=(-.4,-.3,-1)) #arah kamera distant_light(direction=(1,1,1), color=color.red) ball = sphere(radius=2, color=color.red, opacity = .5) r2 = ball.radius silinder = cylinder(radius=2, length=4, opacity=.3) silinder.rotate(angle=pi/2, axis=(0,0,1),origin=(0,0,0)) bola = sphere(color=color.green,radius=.2) bola.y = 3 bola.x = uniform(-1,1) bola.z = uniform(-1,1) v = vector(0,2,0) dt = 1./8. r = bola.pos def pantul(): global r,v print v if mag(r)<r2: print mag(r) arah = norm(r) dv = dot(v,arah) v -= dv*arah r = (r2+.2)*arah def proses(): global r,v a = vector(0,-1,0) v += a*dt r += v*dt bola.pos = r pantul() while 1: rate(11) proses()
Tuesday, May 10, 2016
N-Spring System
Using Visual Python
I like the result, :)
.
I like the result, :)
#code
from visual import *
n = 13
display(center=(n/2,0,0),background=(1,1,1), autoscale=False, range=(7),
width=600, height=600, forward=(-.4,-.3,-1)) #arah kamera
distant_light(direction=(1,1,1), color=color.orange)
dt = 1./8.
dx = []
k = []
m = []
l0 = []
l = []
v = []
x = []
for i in arange(n):
dx.append(.1)
k.append(1.)
m.append(1.)
l0.append(1.)
l.append(1.)
v.append(0.)
x.append(0.)
pegas = []
kotak = []
for i in arange(n):
spring = helix(pos=(0,0,0), axis=(5,0,0), radius=0.2, color=color.red, length=1.)
pegas.append(spring)
ko = box(pos=(0,0,0), width=.5, height=.5, length= .5, color= color.green)
kotak.append(ko)
box(pos=(-1,.64,0), width=n, height=2, length= 2, color=color.black)
box(pos=(n/2.,-.36,0), width=n, height=.2, length= n, color=color.white,opacity=.9)
#usikan
l[0] = 1.2
l[n-1] = .9
#posisi x
position = 0
for i in arange(n):
position +=l[i]
x[i] = position
kotak[i].x = x[i]
def updatePegas():
global l
for i in arange(n):
if i!=0:
pegas[i].x = x[i-1]
l[i] = x[i]-x[i-1]
else:
l[i] = x[i]
kotak[i].x = x[i]
pegas[i].length = l[i]
def proses():
for i in arange(n):
dx[i] = l[i]-l0[i]
f0 = -k[i]*dx[i]
if i<n-1:
dx[i+1] = l[i+1]-l0[i+1]
f1 = -k[i+1]*dx[i+1]
a = (f0-f1)/m[i]
else:
a = f0/m[i]
v[i] += a*dt
x[i] += v[i]*dt
updatePegas()
while 1:
rate (19)
proses()
Monday, May 9, 2016
Here's the Culprit
In Visual Python, helix object will generate error if helix.length = some array like the code below. I use dl, an array, for the length value
from visual import *
display(center=(1,0,0),background=(1,1,1), autoscale=False, range=(2,2,2),
width=600, height=600, forward=(-.4,-.3,-1)) #arah kamera
distant_light(direction=(1,1,1), color=color.red)
n = 1
dt = 1./8.
dl = ones(1)
pegas = []
print dl
for i in arange(n):
spring = helix(pos=(0,0,0), axis=(5,0,0), radius=0.2, color=color.red, length=1.)
pegas.append(spring)
def updatePegas(l):
pegas[0].length = l
def proses():
global dl
l = pegas[0].length
if l>2:
l = 2
dl[0] *= -1
elif l<.5:
l = .5
dl[0] *= -1
l += dl[0]
updatePegas(l)
while 1:
rate (19)
proses()
And the result is
Traceback (most recent call last):
File "springList.py", line 40, in
proses()
File "springList.py", line 36, in proses
updatePegas(l)
File "springList.py", line 22, in updatePegas
pegas[0].length = l
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/VPython-6.11-py2.7-macosx-10.6-intel.egg/visual_common/primitives.py", line 850, in set_length
self.__frame.axis = self.__axis.norm()
AttributeError: 'numpy.ndarray' object has no attribute 'norm'
If we change dl from array to list, like the code below, everything is suddenly OK, :)
from visual import *
display(center=(1,0,0),background=(1,1,1), autoscale=False, range=(2,2,2),
width=600, height=600, forward=(-.4,-.3,-1)) #arah kamera
distant_light(direction=(1,1,1), color=color.red)
n = 1
dt = 1./8.
#dl = ones(1)
dl = []
dl.append(.1)
pegas = []
print dl
for i in arange(n):
spring = helix(pos=(0,0,0), axis=(5,0,0), radius=0.2, color=color.red, length=1.)
pegas.append(spring)
def updatePegas(l):
pegas[0].length = l
def proses():
global dl
l = pegas[0].length
if l>2:
l = 2
dl[0] *= -1
elif l<.5:
l = .5
dl[0] *= -1
l += dl[0]
updatePegas(l)
while 1:
rate (19)
proses()
Gonna rewrite the code.
Sunday, May 8, 2016
Double Spring System
Akhirnya.
With Visual Python module
I couldn't use list for spring length since it'll trigger some error for helix object. It's very unfortunate because it would come handy as we expand the number of spring and mass.
Anyway, here's the code
.
With Visual Python module
I couldn't use list for spring length since it'll trigger some error for helix object. It's very unfortunate because it would come handy as we expand the number of spring and mass.
Anyway, here's the code
#code
from visual import *
from random import uniform,random
from visual.controls import *
display(center=(1,0,0),background=(1,1,1), autoscale=False, range=(2,2,2),
width=600, height=600, forward=(-.4,-.3,-1)) #arah kamera
distant_light(direction=(1,1,1), color=color.red)
n = 2
dt = 1./8.
pegas = []
kotak = []
box(pos=(-1,0,0), width=2, height=2, length= 2, color=color.black)
box(pos=(0,-.36,0), width=2, height=.2, length= 5, color=color.black,opacity=.3)
for i in arange(n):
spring = helix(pos=(0,0,0), axis=(5,0,0), radius=0.2, color=color.red, length=1.)
pegas.append(spring)
ko = box(pos=(0,0,0), width=.5, height=.5, length= .5, color= color.green)
kotak.append(ko)
k0 = 1.
k1 = 1.
m0 = 1.
m1 = 1.
l00 = 1.
l01 = 1.
l0 = 1.
l1 = 1.1
x0 = l0
x1 = l0+l1
v0 = 0.
v1 = 0.
y = 1.
print x1
def updatePegas():
global x0,x1
kotak[0].x = x0
pegas[0].length = l0
kotak[1].x = x1
pegas[1].x = l0
pegas[1].length = l1
def proses():
global l0,v0,x0,l1,v1,x1
#untuk m0
dx0 = l0-l00
f0 = -k0*dx0
dx1 = l1-l01
f1 = -k1*dx1
a0 = (f0-f1)/m0
v0 += a0*dt
x0 += v0*dt
l0 = x0
#untuk m1
a1 = f1/m1
v1 += a1*dt
x1 += v1*dt
l1 = x1-x0
updatePegas()
while 1:
rate (39)
y += .1
proses()
Saturday, May 7, 2016
Tangkisan.
Banyak yang sibuk menangkis tuduhan dengan menyerang balik. Atau dengan menghabiskan waktu menjawab dan mengklarifikasi segala macam tuduhan.
Jarang ada yang membuktikan dengan tindakan bahwa tuduhan itu tak benar.
Lebih jarang lagi yang cuek, melanjutkan hidup, tanpa perlu membuktikan apapun.
Padahal yang terakhir membutuhkan energi yang lebih sedikit.
#Megatruh
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