Nugroho's blog.: Serial Data Bluetooth Communication between ESP32-CAM and iPhone using Arduino IDE

Wednesday, May 24, 2023

Serial Data Bluetooth Communication between ESP32-CAM and iPhone using Arduino IDE


In today's blog post, we will explore the fascinating world of serial data Bluetooth communication and demonstrate how you can establish a seamless connection between an ESP32-CAM and an iPhone. This tutorial will guide you through the process using the popular Arduino IDE, allowing you to unlock new possibilities for your IoT projects and create a wireless link between these devices.

What is ESP32-CAM?
The ESP32-CAM is a versatile development board that combines an ESP32 microcontroller and a camera module. It offers powerful features such as Wi-Fi connectivity, GPIO pins, and the ability to capture images and video. With its compact size and affordable price, the ESP32-CAM has become a popular choice for various IoT applications, including surveillance systems, home automation, and smart devices.

Setting up the Arduino IDE:
Before we dive into the project, ensure that you have the latest version of the Arduino IDE installed on your computer. Additionally, you will need to install the necessary board and library for the ESP32 development board. Follow the official Arduino documentation for instructions on installing the ESP32 board package.

Establishing Serial Data Bluetooth Communication:

Hardware Setup:

Connect the ESP32-CAM to your computer using a USB cable.
Make sure you have a stable power supply for the ESP32-CAM, as the camera module requires a sufficient power source.
Ensure that your iPhone's Bluetooth is enabled and discoverable.
Software Configuration:

Open the Arduino IDE and create a new sketch.
Import the required libraries for ESP32-CAM and Bluetooth communication. You can install the "BLE" library by Neil Kolban from the Arduino Library Manager.
Define the necessary global variables and set up the camera module if you plan to utilize it for image/video transmission.
Initializing the Bluetooth Connection:

Initialize the BLE device and create a BLE server.
Create a service and a characteristic to handle the data transmission between devices.
Establishing Communication:

Implement the necessary functions to handle Bluetooth events, such as device discovery and connection establishment.
Set up data transmission functions to send and receive data between the ESP32-CAM and iPhone. You can choose to send images, sensor data, or any other relevant information.
Testing and Troubleshooting:

Upload the sketch to the ESP32-CAM and open the serial monitor to debug any potential issues.
On your iPhone, search for nearby Bluetooth devices, and you should see the ESP32-CAM listed.
Connect to the ESP32-CAM from your iPhone and verify that the data transmission is working as expected.


Congratulations! You have successfully established a serial data Bluetooth communication link between an ESP32-CAM and an iPhone using the Arduino IDE. This opens up numerous possibilities for remote control, monitoring, and data exchange in your IoT projects. Experiment with different types of data and explore further integration possibilities with other sensors or actuators.

Remember to keep exploring and experimenting with new technologies, as this is just the tip of the iceberg when it comes to the capabilities of ESP32 and Bluetooth communication. Happy tinkering!

Here's an example code for establishing serial data Bluetooth communication between an ESP32-CAM and an iPhone using the Arduino IDE:

#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>

// Bluetooth Service and Characteristic UUIDs
#define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"

BLEServer *pServer;
BLEService *pService;
BLECharacteristic *pCharacteristic;
bool deviceConnected = false;

void setup() {
  Serial.begin(115200);
  
  // Initialize BLE device
  BLEDevice::init("ESP32-CAM");
  
  // Create BLE server
  pServer = BLEDevice::createServer();
  pServer->setCallbacks(new ServerCallbacks());
  
  // Create BLE service
  pService = pServer->createService(SERVICE_UUID);
  
  // Create BLE characteristic
  pCharacteristic = pService->createCharacteristic(
                      CHARACTERISTIC_UUID,
                      BLECharacteristic::PROPERTY_READ |
                      BLECharacteristic::PROPERTY_WRITE |
                      BLECharacteristic::PROPERTY_NOTIFY |
                      BLECharacteristic::PROPERTY_INDICATE
                    );
                    
  pCharacteristic->setCallbacks(new CharacteristicCallbacks());
  
  // Start the service
  pService->start();
  
  // Start advertising
  pServer->getAdvertising()->start();
  
  Serial.println("Waiting for connections...");
}

void loop() {
  // Handle any pending BLE events
  BLEDevice::poll();
  
  if (deviceConnected) {
    // Your main logic goes here when the device is connected
    // You can send/receive data using the pCharacteristic object
  }
}

class ServerCallbacks : public BLEServerCallbacks {
  void onConnect(BLEServer* pServer) {
    deviceConnected = true;
    Serial.println("Device connected");
  }

  void onDisconnect(BLEServer* pServer) {
    deviceConnected = false;
    Serial.println("Device disconnected");
  }
};

class CharacteristicCallbacks : public BLECharacteristicCallbacks {
  void onWrite(BLECharacteristic *pCharacteristic) {
    std::string value = pCharacteristic->getValue();
    Serial.print("Received data: ");
    Serial.println(value.c_str());
  }
};


Make sure you have the necessary libraries (BLEDevice.h, BLEUtils.h, BLEServer.h) installed in your Arduino IDE. This code sets up a BLE server, creates a service and characteristic, and handles connections and data transmission. You can add your own logic inside the loop() function to handle the data received from the iPhone.

Remember to modify the SERVICE_UUID and CHARACTERISTIC_UUID to match the UUIDs used in your application.

Upload the code to your ESP32-CAM, open the serial monitor, and you should see the device waiting for connections. On your iPhone, search for nearby Bluetooth devices and connect to the ESP32-CAM. You can then send and receive data between the devices using the specified characteristic.

Note: This is a basic example to get you started with Bluetooth communication between an ESP32-CAM and an iPhone. You may need to adapt and expand the code to suit your specific requirements and application.


 Here's a modified version of the code that sends random data (strings and floats) from the ESP32-CAM to an iPhone:

#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>

// Bluetooth Service and Characteristic UUIDs
#define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"

BLEServer *pServer;
BLEService *pService;
BLECharacteristic *pCharacteristic;
bool deviceConnected = false;

void setup() {
  Serial.begin(115200);
  
  // Initialize BLE device
  BLEDevice::init("ESP32-CAM");
  
  // Create BLE server
  pServer = BLEDevice::createServer();
  pServer->setCallbacks(new ServerCallbacks());
  
  // Create BLE service
  pService = pServer->createService(SERVICE_UUID);
  
  // Create BLE characteristic
  pCharacteristic = pService->createCharacteristic(
                      CHARACTERISTIC_UUID,
                      BLECharacteristic::PROPERTY_READ |
                      BLECharacteristic::PROPERTY_NOTIFY
                    );
                    
  pCharacteristic->setCallbacks(new CharacteristicCallbacks());
  
  // Start the service
  pService->start();
  
  // Start advertising
  pServer->getAdvertising()->start();
  
  Serial.println("Waiting for connections...");
}

void loop() {
  // Handle any pending BLE events
  BLEDevice::poll();
  
  if (deviceConnected) {
    // Generate random string and float data
    String randomString = generateRandomString();
    float randomFloat = generateRandomFloat();
    
    // Convert data to byte array
    byte data[32];
    randomString.getBytes(data, sizeof(data));
    
    // Send data
    pCharacteristic->setValue(data, sizeof(data));
    pCharacteristic->notify();
    
    Serial.print("Sent data: ");
    Serial.print(randomString);
    Serial.print(", ");
    Serial.println(randomFloat);
    
    delay(2000); // Delay between data transmissions
  }
}

String generateRandomString() {
  String letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
  String randomString = "";
  
  for (int i = 0; i < 10; i++) {
    randomString += letters[random(letters.length())];
  }
  
  return randomString;
}

float generateRandomFloat() {
  return random(100) / 10.0;
}

class ServerCallbacks : public BLEServerCallbacks {
  void onConnect(BLEServer* pServer) {
    deviceConnected = true;
    Serial.println("Device connected");
  }

  void onDisconnect(BLEServer* pServer) {
    deviceConnected = false;
    Serial.println("Device disconnected");
  }
};

class CharacteristicCallbacks : public BLECharacteristicCallbacks {
  void onRead(BLECharacteristic *pCharacteristic) {
    Serial.println("Read event triggered");
  }
};

In this modified code, we have added functions to generate random strings and floats (generateRandomString() and generateRandomFloat()). The ESP32-CAM generates random string and float data, converts them to byte arrays, and sends them to the iPhone using the BLE characteristic. The data is sent every 2 seconds in the loop() function.

Please note that the iPhone app should be capable of receiving and processing the data sent by the ESP32-CAM. You may need to modify your iPhone app accordingly to receive and interpret the random string and float data.

Remember to modify the SERVICE_UUID and CHARACTERISTIC_UUID to match the UUIDs used in your application.

Make sure you have the necessary libraries (BLEDevice.h, BLEUtils.h, BLEServer.h) installed in your Arduino IDE. This modified code generates random string and float data, converts them to byte arrays, and sends them to the iPhone via the BLE characteristic. The data is sent every 2 seconds in the loop() function.

Upload the code to your ESP32-CAM, open the serial monitor, and you should see the device waiting for connections. On your iPhone, search for nearby Bluetooth devices and connect to the ESP32-CAM. The ESP32-CAM will then send random string and float data to the iPhone periodically.

Note: This is a basic example to demonstrate sending random data from the ESP32-CAM to an iPhone. You may need to modify and adapt the code to suit your specific requirements and application. Additionally, the iPhone app should be capable of receiving and processing the data sent by the ESP32-CAM.





User
How to find UUIDs

ChatGPT
To find UUIDs for your Bluetooth service and characteristics, you can follow these steps:

Generate a unique UUID: UUIDs (Universally Unique Identifiers) are 128-bit values that are typically represented as a string of alphanumeric characters. You can generate a unique UUID using an online UUID generator or by using a UUID generator library in your programming language.

Use standard UUIDs: If you're developing a Bluetooth application that follows a standard Bluetooth profile, you can use pre-defined UUIDs that are specified in the Bluetooth specification. These standard UUIDs are publicly available and can be found in the Bluetooth SIG (Special Interest Group) documentation. Examples of standard UUIDs include the Generic Access Profile (GAP) UUID, Generic Attribute Profile (GATT) UUID, and Service UUIDs for specific profiles like Heart Rate, Battery Level, etc.

Custom UUIDs: If you're creating a custom Bluetooth service or characteristic, you can generate your own custom UUIDs. It's important to ensure that your custom UUIDs are unique and not conflicting with standard UUIDs. To generate a custom UUID, you can use an online UUID generator or a UUID generator library.

Here are a few online UUID generators you can use:

https://www.uuidgenerator.net/
https://www.uuidgenerator.org/
https://www.guidgenerator.com/
Once you have obtained the UUIDs, you can use them in your Bluetooth application code for service and characteristic identification.

Remember to keep track of the UUIDs you use, as they will be required to ensure compatibility and proper communication between your Bluetooth devices and applications.




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